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Old 12-20-2006, 04:15 AM   #10
Nikolai
 
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Join Date: Sep 2004
Location: Münster, Germany
Default Re: The thing between [0] and [1]

Quote:
Originally Posted by Wicked Lurker
Using quarter CPs in connection with 50 hours and -1 to skill level per 0.25 CP below [1] down to default sounds quite good.
Do you use that one in your games?
Well, yes, I use everything in my houserules in my campaign... ;-)

Quote:
Originally Posted by Wicked Lurker
How well does it work?
It works nicely. The only downside is having to deal with quarter CP. But that doesn't bother me.
It especially comes into play because I often count adventuring time as hours of learning for certain skills (for instance Survival or Hiking) at an appropriate conversion factor. If the PCs didn't have that skill before, they can slowly increase it that way instead of waiting for ages before they have acquired the 200 hours of learning for a full CP.
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