Quote:
Originally Posted by The Colonel
As far as I can tell dungeons are only really gameable if they are heavily factionalised and lightly occupied
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Or you just assume that there aren't really distinct encounters. For example, if you look at the original Caves of Chaos, each of the mini-areas goes into a bunch of detail about how the inhabitants alert and reinforce, so if you don't make special efforts to
prevent it, the entire cave, and possibly some allied factions, will cascade on your head.