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Old 07-01-2017, 06:14 PM   #34
ericthered
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Join Date: Mar 2012
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Default Re: DJ's Gaming Blog

Ok, that's one approach.

Starting skills at 8 seems like a good idea. I'm a little worried about how deep that makes some skill holes. its costs 16 points to have an 11 with a sword. I'd probably be tempted to either skip a melee weapon entirely or to go all out.

Your skill list is missing guns.

Do you know how this changes effective point values? I'm assuming it generally requires more points to play the same concept...
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