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Old 11-20-2008, 01:28 PM   #10
Icelander
 
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Join Date: Mar 2006
Location: Iceland*
Default Re: Low-Tech Missile Weapon Range and Accuracy

Quote:
Originally Posted by jacobmuller
Are the muscle powered weapon stats wrong?
I know long-bows were better than 18th century muskets. Wasn't it Washington who would have preferred his army be armed with them?
One of the reasons for the change from muscle-power to gun-powder was training time. Crossbows and muskets are DX/E, default DX-4; Bows are DX/A, default DX-5. I'd not heard the one about centralised production before - you learn something new every day.
GURPS bows can punch through plate at over 200 yards and are no harder to use than muskets. Crossbows are actually easier to shoot accurately than 18th century muskets.

A soldier using a Brown Bess musket with 2 points in Guns (Musket) has skill 11 and fires at effective skill 13 after aiming. A soldier using a Composite Bow with 2 points in Bow has skill 10 and fires at skill 13 after aiming. The crossbow-using soldier with 2 points in Crossbow has skill 11 and fires at effective skill 15 after aiming.
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