Quote:
Originally Posted by Turhan's Bey Company
I'd quibble with calling Action, Monster Hunters, and Dungeon Fantasy settings. They provide rules frameworks for certain genres, but there are no specific people, places, or events associated with them.
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Dungeon Fantasy is an implied setting. Certain Hidden Lore mandatory specializations are defined as existing, and supernatural alignments are (vaguely) defined as Good, Evil, Bunny and Squid.
I haven't seen anything like that in Action, and I haven't read Monster Hunters closely enough to be able to comment, although I'll assume both presume a present day setting as opposed to, e.g., a 1980s' or sixties setting (either of which might a great supplement, or a long Pyramid article, although the Spycraft 1 RPG already did the sixties).