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Old 01-22-2013, 05:40 PM   #1
Carlos
 
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Join Date: Oct 2008
Location: Campos dos Goytacazes - RJ - Brazil
Default [DF] Limited Teleport Spell: an acceptable option?

Greetings, buddies.

Ok, I know that Kromm had his reasons to forbid the Teleport spell from DF series and that the main reason is to avoid players leaving the dungeon and ruining the game. Yet I think that's terrible because it removes the wizard's mobility in the battle.

One of the most influential inspirations to DF series was Diablo II. For those who know this game, you might recall that the Wizard could teleport anywhere in the screem, moving from where she was to where you clicked.

What about to allow an adjusted Teleport Spell (like those spells on DF 1, p. , giving wizards mobility in the battle map?

For example, you can only teleport to where you can see with your own eyes (not through spells or supernatural abilities)? In that way, you can't teleport to know places.

Again, I think that Teleport could be used in DF games to give Wizards mobility in the battle map, like Diablo II sorcerer.

So, what do you think?
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