Quote:
Originally Posted by Skarg
Oh, I mis-read what you meant. You mean change the existing Defend option to allow an attack at 4d, but only if they have DX 13+? Why have that be a precondition?
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Adding an extra die to your hit roll is more or less like taking a -3 DX penalty. Since the other variations don’t let you reduce your DX below 10, this one is restricted to characters of DX 13+.
I see this as a sort of parry-riposte move that highly skilled folks can use. Lower DX folks can just use the normal Defend option.
My issue with combining it with the Defend option is that you can make figures virtually impossible to hit - a DX 13 figure selects the Defense and the Defend option. His opponents are -3 DX AND need to roll 4/DX.