Quote:
Originally Posted by Langy
The examples I've seen on TV have all been faster than 1 yard/second, from what I remember. I'd call that a special version of Move-and-Attack, rather than 'step->wait->step->wait->step->shoot'.
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Tactical Shooting doesn't explain it 100% clear - not for me that it.
It sounds like a series of Step-and-Attack (if there *is* a target), moving at 1 ys/sec.
I asked because I also presume a faster slice rate. Mmmmmm slice...
That was why I saw this as a good opportunity to come up with an exception to Wait to allow some move. I think half move would be apporpriate, or even Move/3. AFter all an AoA(determined-Ranged) allows half move, but only forwards - and I assuem this means in the direction you are facing, which IMHO is forwards regardless of how the legs are pointing.
Is there no longer a 'pop-up shot modifiers like there was in 3rd ed?
Meaning a penalty for not having the target visible until you yourself moved (or stood up) to bring it into sight.