View Single Post
Old 04-15-2017, 08:53 AM   #1
phayman53
 
Join Date: Dec 2012
Default Inventing rules in [After the End 2] versus [Basic Set]

Guys,

Just wondering, are the inventing rules in After the End 2 different than the rules in Campaigns? I have never played a Gadgeteer so I don't really have a great handle on the rules, but I am GMing a game with a Gadgeteer now and we are finding the inventing rules in Campaigns require too much money for our campaign. Basically, we are running a TL2 Monster Hunters game, so the amount of wealth required for inventions is prohibitively high (and he did not want to play a Quick Gadgeteer). After the End does not seem to have the these facilities costs, so I was wondering if sub-standard facilities are rolled into the skill modifiers listed in After the End's invention tables? Or is AtE just a modified system?

Thanks.
phayman53 is offline   Reply With Quote