Re: Predicting opponent's movements to attack
I've tried to build extraordinary abilities of predicting an opponent's abilities as Compartmentalized Mind 3 (Evaluate Only, -30%; No Mental Separation, -20%) [75]. This lets a character make three Evaluate maneuvers each turn, which gives them +3 to attacks, representing excellent knowledge of when to strike for most effect. Combined with Deceptive Attack, it will help get through an opponent's defence.
The only problem is that it costs 25 points per +1, which is higher than simply buying up DX...
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