Quote:
Originally Posted by b-dog
These adventures would have used the real names of the Norse gods but they have excellent intellectual property rights lawyers so we are stuck with vague generic names for the gods instead.
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Tyr's lawyers are, indeed, hard to beat!
Personally, though, I like the generic nature of DFRPG material. It's easy enough to swap the names back. I often change many of the names in published material anyway to fit my own game worlds.
It's even possible to search-and-replace the text in a PDF so that you can have the names reflect whatever you want.