Templar of Order 150 Points
You have been chosen by the elder god Junil, the forgotten creator of the Cosmos, to fight the instability-inducing influence of magic upon Yrth. Mortals were never meant to part the Ether, and you intend to return Yrth to its intended state, one purified corpse at a time.
Although Junil chooses his templars from all backgrounds, your new role is to do his will on Yrth. You could be a crusader, a masochistic priest, or a mana-sensitive mage-stalker.
Attributes: ST 11 [10]; DX 13 [60]; IQ 11 [20]; HT [10].
Advantages:
Blessed [10]
50 points chosen from:
Very Blessed [+10]
Blessed (Heroic Feats) [10]
Power Investiture 1 – 3 [10 / level]
Mana Damper 1 – 3 [10 / level] or [15 / level] with a 1 yard area of effect
Blood Magery [20]
http://www.sjgames.com/pyramid/sample.html?id=3069
100 points chosen from:
Ambidexterity [5]
Charisma 1 – 4 [5 / level]
Combat Reflexes [15]
Fit or Very Fit [5 or 15]
High Pain Threshold [10]
Magic Resistance 1 -10 [2 / level] or [5 / level] with Blood Magery
Outdoorsman 1 [10]
Rank 1 – 4 [5 / level]
Rapid Healing [5]
Reputation [varies]
Status 1 – 4 [5 / level]
Wealth (Comfortable) [10]
+1 to ST or HT [10]
+1 to +4 to HP [2 / +1]
+1 to +4 to Per [5 / +1]
Disadvantages: -25 points chosen from:
Alcoholism [-15]
Bad Temper [-10*]
Bloodlust [-10*]
Code of Honor [-5 to -15]
Compulsive Carousing [-5*]
Compulsive Spending [-5*]
Duty [-2 to -15]
Fanatacism [-15]
Flashbacks (Mild) [-5]
Honesty [-10*]
Impulsiveness [-10*]
Lecherousness [-15*]
Overconfidence [-5*]
Sense of Duty (Templars) [-5]
Trademark (Simple) [-5]
Primary Skills:
Select two from:
Crossbow (E) DX+2 [4]
Axe/Mace (A) DX+1 [4]
Bow (A) DX+1 [4]
Broadsword (A) DX+1 [4]
Lance (A) DX+1 [4]
Shortsword (A) DX+1 [4]
Spear (A) DX+1 [4]
Two-Handed Axe/Mace (A) DX+1 [4]
Two-Handed Sword (A) DX+1 [4]
Karate (H) DX [4]
Tactics (H) IQ [4]
Two-Handed Flail (H) DX [4]
Secondary Skills:
Select one from:
Brawling (E) DX+1 [2]
Fast-Draw (any) (E) DX+1 [2]
Knife (E) DX+1 [2]
Shield (any) (E) DX+1 [2]
Select one from:
Riding (any) (A) DX [2]
Hiking (A) HT [2]
Acrobatics (H) DX-1 [2]
Background Skills:
First Aid (E) IQ [1]
Select two from:
Camouflage (E) IQ [1]
Savoir-Faire (any) (E) IQ [1]
Carousing (E) HT [1]
Swimming (E) HT [1]
Stealth (A) DX-1 [1]
Leadership (A) IQ-1 [1]
Observation (A) Per-1 [1]
Survival (any) (A) Per-1 [1]
Tracking (A) Per-1 [1]
Urban Survival (A) Per-1 [1]