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Old 09-10-2017, 10:09 AM   #4
whswhs
 
Join Date: Jun 2005
Location: Lawrence, KS
Default Re: [Magic] RPM, Paths, Realms - So many variants, but which one to choose?

I like Path and Book magic in the effect shaping variant; it's the only widely used form of magic in my current fantasy campaign. I don't think it's actually much like RPM; for one thing, it has lists of fixed rituals, rather than guidelines for improvising new rituals.

My goal, though, may be different from yours. I don't want much use of magic in combat, or in combat time. Path and Book magic seems to be mainly designed to take ten minutes, or an hour, or even a full day to perform. That's suited to setting up background conditions, or limiting strategic options, but not for striking at enemies. And that suits me; I don't want mages to be superheroes or field artillery pieces. But if you want "mage" to be a combat role, Path and Book magic won't easily serve you.
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