Quote:
Originally Posted by RobW
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Thanks phiwum! I've shamelessly requoted my own post to keep the links visible a little longer. :)
One thing to add, I've tried placing the megahexes as the party encounters them, exactly analogous to laying out megahex tiles in a f2f game, and compatible with the generative approach on the box lid. It is quick enough to work OK, although I enjoy making the maps in advance.