Quote:
Originally Posted by DwarvenHeart
I believe I'll give the players the choice when something traumatic happens to them whether they would like to spice up their character with a disadvantage and get some points back.
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I'd recommend
not messing with this at all. As sir_pudding noted, there are already ways written into the system by which disadvantages can be acquired. Give those a shot first before you start creating new ones of your own.