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Old 04-05-2016, 07:42 AM   #22
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Join Date: Jul 2015
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Default Re: Let's GURPS: Content Posts

Quote:
Originally Posted by Maz View Post
However in a duel, especially one where a single hit might determine the fight feint is king. In a roughly equal match feinting becomes the most important way to get through the others defense. And to both help you get a better Feint AND protect against your opponents feint and deceptive attacks, you use Evaluate. It can become so that the first to start evaluating wins. And if your opponent starts evaluating and you do not, then you might have a big problem.

Feint is also really worth it if the opponents defense can somehow be harmful. for instance if he has a weapon that damages your weapon. Or if they rely on using slip to get into CC with you.


Also, it's not a question of Feint or Deceptive attack you use both.
Finally, what really makes Feint useful is the Feint technique.
All of those are interesting points. I feel like I came to that realization of its capability in duels, but didn't actually state it outright, but the thing about defending versus dangerous active defenses is a really good idea. Do you mind if I add those points to the post?
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