Quote:
Originally Posted by selenite
Bugs are all three of my items right now. After trading screenshots with dwalend I'm boggled just how out of synch the two sides of a scenario were. I'm wondering how many of my "timed out" wins were somebody who saw a ridiculous situation on the screen and gave up.
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It's so broken that a discussion of improvements feels extremely premature. Further, I think it distracts from the one thing only Ogre on-line can offer over me playing solo on the dining room table - or firing up the old game in a DOS emulator. I can have a real, potentially very experienced opponent, without having to find a free evening or weekend afternoon. Vassal - for all its weird lumps - delivered that much.
I think the list should be:
1) Make two-player games actually work by fixing the game state-related bugs. (This constellation of bugs is very likely a hard-to-fix design flaw. From the logs it looks like broken distributed CQRS. I haven't done packet analysis to see what traffic should be flowing.)
2) Let me choose which scenario to offer to play, and which side, when playing a multiplayer game with a stranger.
3) Let me challenge a specific player to a specific scenario.
Get that working with the Basic, Advanced, and MkIII-on-defense scenarios first. Then on to GP's list after that's actually working.