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Old 12-07-2017, 02:07 PM   #1
Jasonft
 
Join Date: Aug 2008
Default Alchemist/ Inventor needs help

Very short version: Modern fantasy setting. Parents or maybe grandparents of dwarves/ elves/ a few others sucked through gates and now live in our TL8 world. Magic is fairly well known in our world. Mana levels vary with distance to area gates happened.

Character wants to be an Alchemist. Problem: GM fiat says the formulae in the alchemist texts use ingredients from the old world and those ingredients impossible to find here. World to world travel is almost non existent and the Gate College almost impossible to learn.

Question: Assuming you have the texts detailing the 'old' formulae for various potions and you want to 're-invent' these potions using ingredients available in the campaign world - what skill rolls and what modifiers would you recommend? How would Gadgeteer or Cinematic Gadgeteer change this process?

I never understood the invention rules as they apply to spells and potions. Any help would be appreciated.
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