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Old 10-23-2019, 02:22 AM   #134
schoon
 
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Join Date: Sep 2004
Location: Oakland, CA, USA
Default Re: Car Wars Sixth Edition

Quote:
Originally Posted by 43Supporter View Post
I can confirm this -- in fact, that's part of why it took me so little time to come up with the "ferret-on-heroin" build: "OK, I need this card, and this card, and this card"; [gather cards]; [check arithmetic]; "done".

I do wonder if 1- and 2-figure arithmetic will affect design variety, by making it easier to "experiment".
I'd also guess that far more attention has been paid to game balance for this new, unified effort.

The old Car Wars belabored under the weight of dozens of expansions, some of which were better thought out (balance wise) than others.
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