Quote:
Originally Posted by Bruno
However, because it is kinda like HP, and operates basically on the same scale as HP, I think Regeneration is still the right base concept. It's just a question of "Is 'only recovers RP' a +0% switch or a limitation?"
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A limitation called "Radiation Only"; see p. B80. The only change you would make is that RP heals at the same rate that HP would (instead of 10x faster, but in rads).