Re: Adventure team of Four
As a lot of the NPC fighters are lower IQ types, though not all, of course, four 32 point wizards, if played well, can actually do some very interesting things, whether with illusions, drop weapon, blur, confusion, speed movement, etc.
Strength management is always an issue, as it getting hit, but we've had success doing it, and wooden boomerangs are sometimes a wizard's best friend! :0
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