Re: What would I need to run Fallout with GURPS?
The DF, Action, and MH series have roughly 150-200 skills on their genre appropriate skill lists.
I'd expect the Fallout skill lists to be fairly large. I'd start with the Action or Monster Hunter skill list, create a couple of sample characters and see if there's anything missing or that you don't want (I tend to drop Hazardous Materials from my DF games, even though it's on the official skill list).
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