Re: Reasonable starting points for cinematic martial artists and core wizards?
To allow wizards to throw fireballs every turn (which all the wizards in my game groups like to do) I created the following trait based on Compartmentalized Mind.
Blast and Cast. You have become adept at quickly creating missile spells and can now cast a spell and throw it all in one turn. You do not get multiple Concentrate Maneuvers to create bigger missiles.
Built as Compartmentalized Mind (Missile Spells only -30%; Only for casting and throwing in one turn -10%) [30].
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Quote:
Originally Posted by HunterS
Congrats! You win the no-prize.
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Quote:
Originally Posted by DouglasCole
Gotta be fast to escape the propaganda machine of Viking swiftness
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