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Old 10-06-2020, 09:27 PM   #46
awesomenessofme1
 
Join Date: Mar 2016
Default Re: What are the best magical systems in GURPS?

Quote:
Originally Posted by maximara View Post
I know of "Non-mages can work Path/Book magic – but not well! They’re at -5 on all ritual rolls." (Thaum p. 123) But I missed rule regarding improving magery itself. Where is it so I can add it to the GURPSwiki.
Variant Count Calculations (T72-3). The suggested number is +1 to prereq count per full 10 points of non-spell prerequisites.
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