Quote:
Originally Posted by larsdangly
Maybe hiding and sneaking around in the wilderness could just use the move silent and spy talents? Perhaps we think of them as 'thief' abilities, but there is no reason to have two talents that do effectively the same thing, just inside vs. outside.
More generally, I think 'consistency' is a dangerous goal with a game like this because it will force you into a kind of taxonomic construction of hundreds of talents.
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Yeah, I suppose. If you think consistency is a bad thing then we'll just have to agree to disagree.