Thread: Cost of HT.
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Old 01-26-2015, 03:52 PM   #132
Flyndaran
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: Cost of HT.

Quote:
Originally Posted by Xplo View Post
I've ignored it to the extent that it is utterly inconsequential.

GURPS RAW: A character has Biology, Chemistry, and Physics.

Your version: All of these skills are grouped under Science. The character has Science (Biology), Science (Chemistry), and Science (Physics).

You haven't changed anything. There are still as many skills as there were before. Nothing whatsoever has been simplified. As I said before, all you did was sweep them under rugs.
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I kind of agree with both of you. In that I would prefer a kind of scale of skill sets. From the large swathes like bang skill Science! to Biology, Chemistry, Physics, etc. to the more fiddly like their suggested specialties to possibly even more detailed for certain campaigns.
R.A.W. does that already, but not very clearly, and not for even most skills.
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