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Old 04-28-2015, 04:57 PM   #15
PK
 
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Join Date: Aug 2004
Location: Dobbstown Sane Asylum
Default Re: [MH] Would like help with some characters

I've been wanting to address the question of "what do I do with the sage if magic doesn't exist?" for a while now.

The quick answer is: Strip away his Magery, Thaumatology, and Path skills. That saves 60 points right there. Now spend those on whatever cool abilities you do want to use in your game -- whether that means Mysticism, psionics-rebranded-as-magic-spells, or just extra ST and DX so he can be a backup warrior.

I've also got a longer answer, with far more detail, but I'll have to ask you to wait a little while for that one. Just keep an eye on Warehouse 23 in the meantime.
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