Quote:
Originally Posted by Phil Masters
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Thank you, interesting read.
Any chance you could write up the dueling ideas as a
Pyramid article for adding to other systems? Or maybe write up and broaden it for its own supplement?
The 3 dueling types wont fit all systems but are too good to just leave here and they could be adapted or used as is in most systems.
And the overall system is a nice one itself. Is it more a variation on
Ritual Magic from
Basic and
GURPS Magic? If so I have some spell design rules I built with
GURPS Magic and
GURPS Thaumatology that could be adapted to it. There mainly used for building spells as skills with different difficulty levels but practically fit as is into penalties. Its too long for a
Pyramid article so I am unlikely to ever get it published.