Quote:
Originally Posted by Bruno
My first question to a player coming up with this build, is why aren't they using Healing instead? Since it actually does the job, and all, unambiguously, in one swell foop.
If they need a ranged cure disease, you can make it Ranged (with the so-named enhancement).
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Because (1) Healing requires an IQ roll with a modifier corresponding to the disease's severity (up to -15) instead of a flat Will roll and (2) Healing has a highly variable Fatigue cost (up to 30 FP).
I suppose I could take Healing with Reduced Fatigue 25 (+500%), Cosmic:NDRR (+100%) and a few levels of Reliable (so the character has an effective skill of at least 3). Or would Talent (Healer) work as well?