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Old 03-11-2006, 11:39 AM   #37
Polydamas
 
Join Date: Jan 2006
Location: Central Europe
Default Re: 50-point Abilities

The original from my earlier thread. The version which the Witch-King of Angmar had was more powerful and different, but this will do for a 50-point power. Note that a good sword has about 10-12 HP, DR 6, and HT 12.

Shatter Weapon (+30%): Crushing Attack 8d (Always On, +0%; Melee Attack, Reach C, -30%; Aura, +80%; Accessibility: Only Against Weapons Striking the Character, -20%) [52] Notes: Weapons which strike you rarely survive to do it twice! Destroyed weapons shatter as they strike, doing normal damage. This affects any manufactured weapon, not claws, thrown stones, or surfaces which you collide with. Add a Power Modifier based on the origins of your protection (Morgul Power might be as much as -20%!).
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Last edited by Polydamas; 03-11-2006 at 11:39 AM. Reason: Failed to remove one reference to "non-magic weapons only"
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