Quote:
Originally Posted by Andreas
Well, how common penalties are depend a lot on the skill levels of the foes you face. In a game with high levels of ATR, those might be very high. Also, if ATR is common among your foes and if (as I suggested in the original post) ATR also gives a penalty to attempts to defend against your attacks (which would reasonably be as high as the bonus to active defenses since what matters in that regard is how many times faster one combatant is than the other), then dodge penalites could get very common.
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Well skill 24 is a maximum Deceptive Attack penalty of -6. I think if you are seeing much higher than that, then you might want to consider capping skill levels, rather than inflating defenses.
Quote:
Originally Posted by evileeyore
Your "realistic" bonus is whatever you points into. That's how GURPS works.
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I think they are asking after limits for a Power.