Quote:
Originally Posted by Mizznox
The only real house rule we have is that you have to have at least 3 cards in your hand to use the Wizard's Charm power.
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We're playing a two-player game a lot, so I like the above. Wizard gets pretty unstoppable without more people around to gang up on him.
I'm also thinking of allowing the Warrior a maximum +5 (or +6 for Dwarven Warriors) if he's got enough cards in hand.