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Old 09-16-2016, 06:06 PM   #6
Nemoricus
 
Join Date: Mar 2013
Default Re: [DF] Beyond the Dungeon

Quote:
Originally Posted by sir_pudding View Post
The obvious answer is anything that is really far from pseudo-medievalist dungeon-delving fantasy: contemporary realistic espionage, hard-sf political thriller, ect (and the answer to your second question is "basically nothing; less even because at least GURPS as a whole covers those"). That's not exactly a useful answer, though. Did you mean, perhaps, "What kind of secondary-world fantasy adventures would people want to run..." or something like that?
If someone looks at Dungeon Fantasy and says "Hey, I'd like to run modern day spies with this" then that's a valid answer. My question is then: Why should Dungeon Fantasy support it?

But, given the rest of my post, I'm expecting that most people are trying to run fantasy games with it. Yes, that still does cover a lot of territory, but that's the point. I'm curious about what people want to run with Dungeon Fantasy and what gaps or challenges they find.
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