Quote:
Originally Posted by Phantasm
*Using Mental/Easy as an example. We had Mental/Easy, Mental/Average, Mental/Hard, Mental/Very Hard, Physical/Easy, Physical/Average, and Physical/Hard, and IIRC there was different pricing between Mental and Physical, and also between Very Hard and everything else. All of them had ratings for half point values, even for spells. The only character I ever put a half-point in a skill had it in Driving (Automobile).
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I seem to remember putting a half point in a lot of mental skills. Because Eidetic Memory gave a huge boost to mental skills to such an extent that all my characters had Eidetic Memory.