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Old 05-03-2016, 08:32 AM   #23
ericthered
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Default Re: GURPS PC 'roles'- a thought on pen and paper role playing in general

Quote:
Originally Posted by johndallman View Post
As others have said, this doesn't really capture the range of things you can do with GURPS. In particular, you're missing the specialist infiltrator, the character who can get in almost anywhere and steal the plans or the McGuffin without being caught.
Its kind of touched on in the 'problem solving' category -- but that really is a combat oriented list. My own list would probably be about ways to solve problems:

Combat
Social
Information-Gathering
Movement (of both yourself and others)
Assisting in other categories.
Avoiding Non-violent Physical Threats

That list isn't too far off of yours, but I feel like there is at least one thing missing. I will say that killing/avoiding being killed is a large element in many genres, but its not the end of all roleplaying.

Such a list can have a point, but the exact composition of such a list will vary with its purpose: Why do you want such a list?
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