Quote:
Originally Posted by MunchkinMan
I would like to point out that there are many games in which cards override general rules.
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This is exactly the issue. Munchkin's base rules are reasonably simple (with a couple of "you'll just have to remember them" types, like how many one-use items you can lug around on your belt, etc.) but the majority of the cards have some sort of new rule or minor rulebreak that must be accounted for.