View Single Post
Old 05-21-2016, 06:20 PM   #5
Anaraxes
 
Join Date: Sep 2007
Default Re: Quick Question: Altering a Gun's Malfunction Number with an RPM Spell?

Quote:
Originally Posted by Raekai View Post
Oops. Lesser Destroy Chance makes a lot more sense.
I'd also buy Lesser Destroy Matter as a method. You could damage or alter gun parts to increase the Malf. The main question in my mind would be "why?", since you could just as easily prevent it from firing at all with the same effect.

Chance would at least not be evident to inspection and give you more deniability, if that were a goal. Unusually worn gun parts might also be accepted -- but when it happens to a whole team at once, or keeps happening, it's more suspicious (at least to an enemy that has a clue about magic).
Anaraxes is offline   Reply With Quote