Quote:
Originally Posted by Kromm
Vampire: The Masquerade, which is supernatural supers: The heroes have the means to strike back.
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The declared intention with a game like that is that it's
personal horror; yes, you have all these cool powers, but the more you use them, the worse you get as a being. Even winning is really just embellished losing.
Compare also more or less purist
Call of Cthulhu, where the point is supposed to be that you can fight back all you like and even win on a local, short-term basis, but the more you learn, the more you realise that you're going to lose in the end. The laws of thermodynamics get kind of personal in the setting.
Of course, how often either game gets played in the ideal form is a whole different question.