Quote:
Originally Posted by Skarg
The new rules do seem to say that ALL talents/spells learned (or even upgraded, per recent post from SJ) cost 500 XP per point, regardless of IQ vs. talents/spells known.
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Also I think something is needed for NPCs, so it doesn't seem like it just makes sense in the system that you could train an average person ride a horse, or raise their ST/DX/IQ by several points for the same amount of effort. It undermines the whole "people average 30 points" idea.
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I would suggest that since most NPCs do not go adventuring that a house rule where success on the job risk roll allows the addition of 1 IQ point of job related talent would cover this. Rolling weekly a 3 on 3d6 will occur about every 4 years, so over a career an NPC could reasonably hope to gain a fair range of talents.