Quote:
Originally Posted by Polydamas
Contacts can also be important, social skills for persuading potential helpers and Psychology or Streetwise for evaluating.
If I wanted a single roll, I would probably base it on IQ, give bonuses for complimentary skills and advantages, and penalties for disadvantages which lead to bad OPSEC (Impulsiveness, Compulsive Behaviour [Braggart], Lecherousness), being especially famous or notorious, or going out and being an adventurer. It might depend on the method chosen: couch-surfing is based on contacts, flophouses and surfing on less reputable couches is Streetwise, telling a slave to handle it relies on their skills.
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Contacts would be valuable. A fisherman who sails you from Casablanca to Lisbon (but not for diamonds because the market is flooded with diamonds these days) will be useful when Captain Renault comes looking for Usual Suspects. Just remember pay him in cash.
Other contacts could be the ticket forger, the mob chief, even the local Righteous Gentile (or whatever the equiv from your time period is).