Re: Cars Wars 6E - What We Know - 1st Post will be updated over time
All told, I'm encouraged by the Car Wars background content in Pyramid. The original game debuted in an era when the industry was dominated by RPGs. For a beer and pretzels wargame, Car Wars had a remarkable amount of "fluff", which was part of its undeniable charm. Near future apocalyptic/dystopian Zeerust was the coin of the pop culture realm in the first half of the 80s. The background material was so compelling, it actually inspired vigorous debates over the metaplot completely unconnected to game mechanics. Anybody remember the anarchism debate between Lelslie Fish and Charles Oines in ADQ letters section? I'm very keen to see what the writers of the game will be doing with the world 100 years hence.
Last edited by MazeMonster; 10-10-2017 at 11:12 AM.
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