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Old 01-24-2017, 09:10 AM   #14
sir_pudding
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Join Date: Aug 2004
Location: Ventura CA
Default Re: Ultra tech proximity rounds.

Quote:
Originally Posted by Joseph Paul View Post
Would you have any thoughts on PCs surviving the beaten zone for that article?
Well with artillery it's a "sheaf"; "beaten zone" is usually for suppression by MG fire anjd yes I am trying to streamline the rules so that you aren't rolling damage for multiple rounds in effect and fragments but rather can just resolve it with 2-4 rolls.

Note that surviving on-target fires for effect by even light mortars without cover is unlikely; at least not without significant injury..This is why digging in is important and also why the response to incoming is to hit the deck.
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