Quote:
Originally Posted by Gnome
I think most normal people have some "good" disadvantages (call me an optimist), and even somewhat morally compromised non-sociopaths probably just have higher self-control numbers.
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Yes, it's a serious mistake to think "normal person" is equivalent to no disadvantages in GURPS. Most normal people have quite a few of them. Dependents are after all pretty normal. Sense of Duty (family and/or friends) is common. So are 5 point Codes of Honor (religious ones or just "civilized person").