Quote:
Originally Posted by KarlKost
Funny, I in contrast love the idea.
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I don't believe that anyone has "luck" as a substantive thing in the real world. There are random fluctuations, and we call them "luck" when they're favorable and large (or "bad luck" when unfavorable and large); but no one has a persistent tendency to get favorable or unfavorable random outcomes. The dice have no memory. As Ecclesiastes say, "Time and chance happeneth to them all."
And I have a strong desire for verimilitude in my fictional worlds.
Now, I'm willing to set this aside if one of the premises of the world is, say, the favor of gods or spirits, or a psionic ability to influence random events. That's exploring a fantastic premise. But I just don't buy Luck as a mundane trait; nor as a meta-level narratively granted blessing. "Oh, he's the hero, things will turn out right for him!" Though I might well allow a character to have a belief in their own luck as a Delusion.