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Old 07-10-2013, 02:54 AM   #21
Flyndaran
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: Slings, realistic physics, The Deadly Spring

Quote:
Originally Posted by Anthony View Post
Pretty much all ST-based weapons have questionable damage physics; bows just happen to be the easiest to analyze because the biomechanics don't matter, you can get the same results from a mechanical crank pulling the string.
I imagine that when you get down to the details even "universal" human features like how the joints articulate and where muscles attach might vary and screw with the end results.
My arm bones are exceptionally thick and don't allow full or hyper-extension. So I can never get good at holding bows pulled back.
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