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Originally Posted by Ubiquitous
Luckily you don't have to. The perk I wanted was the one that allows you to change an item from hand-to-hand as a free action; dual wielding weapons becomes more effective when you only fire one, and reloading takes less time when your bullets are preloaded into another gun you can sub in.
Was what I meant, would be an interesting use of Big Bill's mandatory two pistols. I'm assuming he casually adds more as the situation permits.
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Ah, I see.
Well, Big Bill, poor thing, is sick. The above four characters are the ones who actually go over the border.
Quote:
Originally Posted by Ubiquitous
EDIT: Also, I'm noticing no one in your character list is carrying any kind of automatic. I know they aren't very subtle, but why wouldn't one keep a carbine or SMG in the event of a compromise, or for an easy-in hard-out operation?
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Huh?
The Escheverria Star Mod MD pistol, Winchester M2 .30 M1 carbine, SIG MKPS 9x19mm Parabellum submachine gun and the Carl Gustaf Kulsprutepistol model 45B submachine gun are all fully automatic weapons.