Quote:
Originally Posted by Kromm
In case any of our playtesters are reading: We never expect you to integrate our stuff into a game and literally test it in play. That said, though, we love it when people do so. Both peer review and actual play are important to making a project great.
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And I do think there's a sliding scale here. A big book of rules likely has more than any group of players can reasonably get through in actual play over the playtest period, but when I've written adventures, the playtesters have largely actually played them, in whole or in part.