Quote:
Originally Posted by Phil Masters
These look like a good collection of characters, ...
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Thank you Phil. Coming from you, I take that as a high complement, based on your many memorable collections of characters.
Quote:
Originally Posted by Phil Masters
... but I'll note that they are highly unlikely to all come in at the same point value. Which may not matter much for a one-off demo game, of course.
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Yes, good point. I'm going to try to keep "core" skills similar, and then let the unique character skills vary all over the map.
Quote:
Originally Posted by Phil Masters
I'd also note that some of them are rather more cerebral than others - in a detective story in a fairly well-monitored space. Do make sure that they've all got something to do (or at least plenty of roleplaying hooks).
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Yes, advice on this would be appreciated.