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Old 07-11-2018, 03:04 PM   #16
pestigor
 
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Join Date: Aug 2005
Location: New Orleans, LA
Default Re: What do we mean by "Realistic"?

Thanks for the responses, I posted this because from time to time I've seen people ask if something is realistic as if it was a universal constant in gaming when it isn't. I think we, as gamers need to focus on what WE are doing within the confines of our game and instead of asking is "such and such realistic" we should be asking, "Here is a basic premise X, here are some of the consequences of X, am I forgetting something important about X?" and when answered we need to figure out if the input is necessary for what we envision X to mean to our game.
I'm a fan of flexibility as a GM and as a player and I don't want some nebulous concept or my adherence to said nebulous concept, to undermine the point of my game...to have a good time and to tell a fun, collective story.
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