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Old 08-18-2019, 10:59 AM   #20
Skarg
 
Join Date: May 2015
Default Re: Missle spells in ITL

Quote:
Originally Posted by JustAnotherJarhead View Post
I agree, the neutering of Magic Fist was especially hard to digest.

It wasn't common (not that wizards are) but in the classic rules if you wanted to play a lesser IQ, but Stronger Wizard, maybe even a Martial Wizard, or even a Warrior with a spell surprise, the fact you could energize a BIG Magic Fist, and give a hell of a thump, was cool.
Yep.


Quote:
Originally Posted by JustAnotherJarhead View Post
By today's rule, who in their right mind would even select MF for an average damage of 4.5 Hits at it's MAXIMUM usage?
This I would say is an overstatement.

Someone with IQ 11 or less, so no access to any more damaging missile spell. With no more damaging spell to prefer, it's still very useful for hitting targets at range, and can win wizard duels or take out those ST 8 wizard types and ST 6 halflings some people suggest are good characters.

The other advantages of a missile spell apply (the low DX penalty to hit at range).

And beyond comparing its damage to IQ 12 Fireball or better, it's still a very useful spell for other purposes, allowing touching and breaking things at a great distance.
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